Currently shipping: Project Lumen

We craft
wildly fun
game worlds

A scrappy studio of designers, engineers, and artists building genre-defying games. From the first prototype to the final patch, we pour soul into every pixel, every frame, every line of code.

8
Games Shipped
3.2M
Players Reached
12
Awards Won
✦ Unity ✦ Unreal Engine ✦ Godot ✦ Blender ✦ Houdini ✦ FMOD ✦ Wwise ✦ Photon ✦ Steamworks ✦ Nintendo SDK ✦ PlayStation SDK ✦ Xbox GDK ✦ PlayFab ✦ Unity ✦ Unreal Engine ✦ Godot ✦ Blender ✦ Houdini ✦ FMOD ✦ Wwise ✦ Photon ✦ Steamworks ✦ Nintendo SDK ✦ PlayStation SDK ✦ Xbox GDK ✦ PlayFab
// our games
Built with obsession, played with joy
● Live 2024

Neon Drift: Tokyo

Arcade racing through a cyberpunk Tokyo where every corner is a canvas and every drift paints the city. 2M+ downloads and counting.

PCPS5XSXSwitch
◆ In Dev 2025

Project Lumen

A co-op puzzle adventure where light is your only weapon. Bend, reflect, and shatter beams to uncover an ancient mystery.

PCPS5
● Live 2023

Tidebound

Atmospheric exploration in a flooded world. Row, dive, and discover what's left beneath the waves.

PCMac
● Live 2023

Critter Clash

Fast-paced creature battler with deep meta-progression. Collect, breed, and battle weird little guys.

PCMobile
▲ Coming Soon 2026

Void Garden

Cultivate life in the emptiness between stars. A chill strategy game about cosmic terraforming.

PC
◆ In Dev 2025

Scuff League

Our most ambitious project yet — a 4v4 competitive brawler where every match is chaos by design. Cross-platform ranked play, deep customization, and a meta that evolves weekly.

PCPS5XSXSwitchMobile
● Live 2022

Paperverse

A hand-drawn platformer with a story that unfolds like a storybook. Winner of IndieCade 2022.

PCSwitch
// what we do
Full-cycle game development services
🎮

Game Design

From core loops to live-ops events, we design systems that keep players coming back. Mechanics, economy, progression — all tuned for retention.

GDDPrototypingBalancingUX
⚙️

Engineering

Robust, scalable codebases across all major engines. Netcode, physics, AI, shaders — we speak fluent C++, C#, and GLSL.

UnityUnrealGodotCustom
🎨

Art & Animation

Stylized or realistic, 2D or 3D — our artists create cohesive visual identities. Character art, environments, VFX, UI.

Concept3D ModelingVFXUI/UX
🌐

Multiplayer & Backend

Authoritative servers, matchmaking, anti-cheat, replays. We build the infrastructure that makes online games feel seamless.

PhotonPlayFabCustom Netcode
📱

Mobile & Live Ops

F2P mobile games with ethical monetization. Live events, seasonal content, and analytics-driven updates that respect players.

iOSAndroidLive Ops
🔄

Porting & Co-Dev

Need your game on a new platform? We handle full porting cycles, optimization, certification, and ongoing co-development.

ConsolePCMobileVR
// our toolkit
The tech stack behind the magic
🔷
Unity
🔶
Unreal
🧩
Godot
🌀
Blender
💠
Houdini
🎵
FMOD
📡
Photon
☁️
PlayFab
🐍
Python
⚡
C++
🔥
C#
🎯
Rust
8
Games Shipped
3.2M
Players Worldwide
12
Industry Awards
4.9★
Avg Steam Rating
// our story
The journey so far
2018 — FOUNDED

Two friends, one dream, zero funding

Started in a cramped Brooklyn apartment with two desks, a whiteboard, and an unreasonable amount of ambition. First prototype built in 3 months.

2019 — FIRST RELEASE

Paperverse launches to critical acclaim

Our debut title wins IndieCade and gets nominated for an IGF award. The hand-drawn aesthetic becomes our signature style.

2021 — STUDIO EXPANSION

Growing the team to 18 people

Moved into a proper office in Brooklyn. Hired senior engineers, artists, and a dedicated audio team. Started taking on co-dev contracts.

2023 — BREAKOUT HIT

Neon Drift: Tokyo hits 2M downloads

Our arcade racer goes viral on TikTok. Console ports follow. We finally have enough money to buy decent office chairs.

2024 — NEW HQ

Opened second studio in Lisbon

Expanded to a transatlantic team of 32. Lisbon handles art and co-dev; Brooklyn leads design and engineering. Timezone overlap = 24-hour dev cycle.

2025 — WHAT'S NEXT

Project Lumen & Scuff League on the horizon

Two major titles in active development. We're pushing the boundaries of co-op puzzle design and competitive multiplayer. The best is yet to come.

// get in touch
Let's build something wild together
◆ Studio Address
142 Wythe Avenue, 3rd Floor
Brooklyn, NY 11211
United States
◆ Phone
+1 (718) 924-3507
Mon–Fri · 9AM–6PM EST
◆ Email
[email protected]
[email protected]
We reply within 24 hours
◆ Lisbon Office
Rua de São Bento 245, 2º
1250-219 Lisboa
Portugal · +351 21 392 8471